Sega’s seminal ninja series sparked an arcade phenomenon and a franchise that’s lasted several console generations. The Master System was the first of the House of Sonic’s machines to get an installment, and it made Segaphiles very happy indeed. Check out our hands-on of the 8-bit port and see why Musashi is the master of stealth.
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World Heroes
World Heroes was another of the seemingly endless stream of fighters that came to the Neo Geo during the ’90s. Of course, a port to the Genesis meant that some graphical and aural sacrifices had to be made, but did the gameplay make the transition intact? Read our full review and find out!
Sega-16 Year 07 Retrospective
Sega-16 celebrated its seventh birthday on June 27. After years of development and a recent series of hacking attempts, the site has returned, and we’re looking forward to many more years of Genesis coverage!
Interview: Affinity: Sorrow Team
Adding to the already thriving Geness Homebrew community is Airwalk Studios, whose second effort promises to be a big one. An RPG by the name of Affinity: Sorrow, the game is slated for a hopeful release next year. We snagged the developers for an interview on this eagerly awaited title, so read on for details on what could be next year’s big Genesis release.
Star Odyssey
Super Fighter Team returns with its third new release for the Genesis! Originally slated for publishing by Sage’s Creation in 1991, Star Odyssey disappeared for two decades. Its release marks the first Japanese Genesis game to be licensed for a modern release, so read on and see if it was worth the wait!
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