Joe Montana’s NFL Football for the Sega CD is the redheaded stepchild of the series, and it pales in comparison to its cartridge brethren, something Sega CD games were simply not supposed to do. Take a time out and read our full review and see how poor Joe got sacked with this one.
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Wild Woody
Wild Woody is a game most people have probably never heard of. A late Sega CD platformer that debuted into bargain bins, it features frustrating control and one of the oddest (putting it mildly) game characters around. Woody is a pencil who… how do I say this… um, erases his enemies with his butt.
What’s the Frequency, Kenneth? Vol. 01
Sometimes, things happen that leave you totally puzzled, confused without a clue. Since this also seems to happen quite often in the world of video games, we figured it was worth discussing. Hence the birth of a new feature series! What’s the Frequency, Kenneth? is a new editorial series by Sega-16 EIC Ken Horowitz that examines the bewildering decisions made in the wonderful world of 16-bit gaming, past and present. A lot of the events of the Genesis era are still felt today, and they still influence the decisions made by the House that Sonic Built.
Hook
Steven Spielberg’s Hook still draws mixed reaction from movie goers. The same goes for the game renditions, which were released on a ton of consoles. Most comparisons are between the Genesis and SNES versions, and while most would agree that Sega fans got the inferior of the two, that doesn’t mean that the game is unplayable or necessarily bad. In fact, it kind of grows on you. Read our full review for all the bangarang details.
Reader Roundtable Vol. 65
The downtime of last week doesn’t keep us from sharing our gaming experiences! April’s Reader Roundtable features a lot of great games, including some imports you might have missed. Check out the full article for the rundown of what our staff and readers played this month.
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