Sega-16 celebrated its seventh birthday on June 27. After years of development and a recent series of hacking attempts, the site has returned, and we’re looking forward to many more years of Genesis coverage!
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Interview: Affinity: Sorrow Team
Adding to the already thriving Geness Homebrew community is Airwalk Studios, whose second effort promises to be a big one. An RPG by the name of Affinity: Sorrow, the game is slated for a hopeful release next year. We snagged the developers for an interview on this eagerly awaited title, so read on for details on what could be next year’s big Genesis release.
Star Odyssey
Super Fighter Team returns with its third new release for the Genesis! Originally slated for publishing by Sage’s Creation in 1991, Star Odyssey disappeared for two decades. Its release marks the first Japanese Genesis game to be licensed for a modern release, so read on and see if it was worth the wait!
Madden NFL ’96
In almost a decade on the Genesis, the Madden franchise evolved from a simple football game into an industry juggernaut. The ’96 installment was the last one made with 16-bit hardware in mind, and it’s the last truly great Madden game on the console.
David Robinson’s Supreme Court
Sega’s second attempt at a basketball game was only slightly better than the first, but at least there were signs of improvement. There must have been a slight hiccup with the basketball license though, as Laker coach Pat Riley was swapped out (traded?) for San Antonio legend David “the Admiral” Robinson.
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