The Incredible Crash Dummies somehow got a toy line and a cartoon show, so of course there had to be a video game tie-in. It’s short and saddled with poor control, not offering much for its license. Though not the worst platforming experience out there, your time would be better spent with any of the better Genesis offerings in the category.
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Classic Interview: Hayao Nakayama & David Rosen
This 1978 interview with Sega chairman and president David Rosen and arcade distributor Esco Trading Co. president Hayao Nakayama offers a glimpse into their early business history and their views of the arcade industry at the dawn of its Golden Age.
Robo Aleste
Coming from shmup masters Compile, Robo Aleste had big shoes to fill after the masterpiece that was M.U.S.H.A. As practically the only vertical shooter on the Sega CD, it also filled a much-neglected niche. How did it fare in both areas? Read our full review for all the details.
Twinkle Tale
One of the best Mega Drive titles that stayed in Japan, Twinkle Tale was chock full of blazing action and dazzling visuals. It may not be the best in its class (a recent fan translation and upgrade improves the experience), and it’s damn expensive, but it’s definitely a great way to spend an afternoon.
Sonic Adventure
After an absence on the Saturn, Sonic returned on the Dreamcast with a new platform adventure. It was hailed and welcomed by many at the time, but the Blue Blur still had a lot of adjusting to do in the third dimension. A disjointed plot and a problematic camera keep Sonic’s first proper 3D outing from being a true classic.
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