Gain Ground was a great arcade experience, and SIMS managed to capture that magic and charm for the Genesis port. Unfortunately, it decided against a U.S. release. Thankfully, Renovation stepped up to the plate and gave us a chance to play this awesome co-op action title.
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Captain Planet and the Planeteers
While not inherently a bad game, it suffers from a wide range of problems that combine to keep the good captain from reaching his full potential. There are some good ideas here, but sadly no amount of heart can make Captain Planet’s Genesis adventure a good one.
Double Take: Gaiares
In this excerpt from his forthcoming book, 100 Greatest Console Video Games: 1988–1998, author Brett Weiss takes another look at one of the most renowned shmups on the Genesis, Renovation’s Gaiares. What makes the game so popular? Why is it so damn hard? Read on and see!
Preview: The Sonic & Sega Fan Jam Is Back!
After a four-year hiatus, the Sonic & Sega Fan Jam is back! A Kickstarter badge pre-sale has been launched for the event, which will be held in Marietta, GA this November. Get ready for the return of one of the Sega fan community’s coolest events!
Sonic Chaos
Sonic had several outings on the Master System, some good and some bad. Sonic Chaos falls somewhere in the middle. Feeling more like basic training than a challenge, the game never really seems to get going. The result will leave many wanting more.
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