Wolf Team worked on a trio of games that told the story two adventurers out to save the world. Opinions on Anet’s two outings are varied, but people are pretty much in the same boat when it comes to the first game, Earnest Evans. A great idea and some nifty presentation are undone by ridiculous sprite animation and wonky control. This was supposed to rival Indiana Jones but fell short on so many levels.
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Space Ace
If you haven’t already experienced one of the dozen or so ways to play Space Ace that are already out there, there’s always the Sega CD version. Grainier and in lower resolution than most other versions, it’s probably still the cheapest, and the video quality isn’t really all that bad compared to other Sega CD FMV games. Just don’t expect arcade perfection, and the game can actually be enjoyable.
ESPN National Hockey Night (CD)
The Sega CD has only a few hockey games, and most fans choose to swat their pucks in cartridge form. When looking at games like, this, it become painfully clear why. Sony Imagesoft’s CD rendition of ESPN National Hockey Night offers little over its cartridge sibling save for some awful load times and grainy video. Check this one and stick (ha!) with the cartridge version.
Developer’s Den: Game Arts
Few companies rode the Sega wave of the mid ’90s as well as Game Arts did. Under the guidance of director and producer Takeshi Miyaji, the company produced a string of hits for the Genesis, Sega CD, and Saturn that still fascinate gamers today. Sega-16 takes a look at the career of both Miyaji, who died in July of 2011, and the company he founded in this installment of Developer’s Den.
FIFA Soccer ’96
Though many would argue that Sensible Soccer was the better series, Electronic Arts’ FIFA games helped define the sport of soccer on the Genesis, and they are still very playable today. Some were better than others though, as evidenced by marked contrasts between the ’95 and ’96 installments.
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