Battlemaster mixed action and strategy with less than stellar results, but there’s still some merit in playing. The world is interesting, and there are some fun mechanics among the clumsy HUD interface and execution. It may not be on the same level as Warsong, but it’s still worth a play.
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Wonder Boy in Monster Land
Wonder Boy in Monster Land took a side-scrolling platformer and turned into an incredible action/RPG that launched a franchise. The Master System port was excellent, and while it suffered from many of the same flaws of the arcade original, it remains a great addition to anyone’s 8-bit Sega library.
Stories from the Book of Genesis Vol. 42
Collecting video games can be fun and exciting, and it can be difficult to have to let a collection go. One challenge many new to the hobby face is high prices. Even the less-expensive Japanese versions aren’t immune, as one collector found in the latest installment of our Stories from the Book of Genesis series.
Incredible Crash Dummies, The
The Incredible Crash Dummies somehow got a toy line and a cartoon show, so of course there had to be a video game tie-in. It’s short and saddled with poor control, not offering much for its license. Though not the worst platforming experience out there, your time would be better spent with any of the better Genesis offerings in the category.
Classic Interview: Hayao Nakayama & David Rosen
This 1978 interview with Sega chairman and president David Rosen and arcade distributor Esco Trading Co. president Hayao Nakayama offers a glimpse into their early business history and their views of the arcade industry at the dawn of its Golden Age.
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