Many Japanese games are accessible to westerners, but accessibility doesn’t always equate to being worthwhile. Crayon Shin Chan is an example of a game left in Japan for good reason, as it doesn’t appeal to non-Japanese audiences and wouldn’t really be worth playing if it did.
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Double Take: Joe Montana II: Sports Talk Football
Sega took the Joe Montana series in a new direction with part 2, but what Sports Talk Football did with commentary wasn’t reflected in the gameplay. The game may be a true evolution in presentation, but people play games, not watch them and that’s where ol’ Joe came up short on fourth down.
Wolfchild
How do you take an above average CD title and make it bland? Take away the only special things the CD format added! That’s precisely what JVC did with Wolfchild, which lost its cut scenes and CD soundtrack during the transition to cartridge. Left to fend for itself on the strength of only it
s gameplay and visuals, this wolf is looking pretty dire indeed…
Thunder Blade
Genesis owners with a Power Base Converter have the ability to play classic Master System titles on their console, but some are just little more than proof of how far hardware has come. Thunder Blade is an example of a game that couldn’t emulate the arcade well and made no effort to compensate.
Cutie Suzuki no Ringside Angel
Wrestling games tend to be popular, and one would expect that a game featuring only female wrestlers would be a great thing. Unfortunately, that’s not the case with Cutie Suzuki no Ringside Angel, which suffers from bland gameplay and presentation. There’s a reason this one was left in Japan, folks…
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