Recent Posts

Features, Interviews

Interview: Joe Miller (SOA Senior VP of Product Dev.)

For more than a decade, Joe Miller has been seen almost exclusively as the virtual father of the 32X. What most people don’t know is that his role at Sega as Senior Vice President of Product Development was mostly software-driven, and though he saw the launch of almost a half-dozen platforms, he oversaw over a hundred in-house games and was involved with everything from the Sega Channel to the Multimedia Studio.

Genesis Reviews

Barkley Shut Up and Jam!

Before you check out the fanmade Barkley: Shut Up & Jam Gaiden and its prequel, spend some time with the game where it all began. Accolade’s take on the NBA Jam formula generated a title that may not have been as good as its inspiration but still provided some solid street-style basketball gameplay. And it has Sir Charles himself!

Genesis Reviews

Mega SWIV

The Genesis has lots of shooters, including many that never made it to all territories. This has given them a special type of charm that makes import buyers eager to get their hands on the next great foreign hit, like Gleylancer or Panorama Cotton. Unfortunately, some, while not as exceptional, are still worth playing for a low price, providing one takes the trouble to track them down.

Double Take, Features

Double Take: Blackthorne

Blizzard’s Blackthorne is a popular action title that’s seen release on several platforms, and its combination of puzzle-solving, combat, and platforming has made it a classic among fans of similar titles, like Out of This World and Flashback. The 32X version has slowly crept up in price, becoming a real collector’s item, but is it for all the right reasons?