The original Jurassic Park set the movie world on fire with its dramatic tale of living dinosaurs and science gone wrong. The game was hyped just as much, though reactions were (and still are) mixed. Of course, the inevitable sequel came, and Sega released a Genesis version soon after. Actually the third Jurassic Park game on the console, The Lost World was the final original domestic release for Sega’s 16-bit wonder until Majesco ported Frogger a year later. Our poor Genesis was indeed inherited by reptiles and amphibians!
Reviews
College Football USA ’96
Football season is here again! There are plenty of NFL and NCAA games to watch, but if you need a bit more pigskin action after all the games, your Genesis has all you’ll ever need. One of the better ones is EA Sports’ College Football USA ’96, and thought it may lack the Bill Walsh license, it has over a hundred teams and solid gameplay. We have a full review, so lace up and take to the field.
TechnoClash
Even after two decades, the myth persists that the Genesis had few RPGs. The argument of the uninformed, it still makes its way into console war conversations the world over. In reality, there are over 70 RPGs between the Genesis and the Sega CD, almost as many as there are shooters (which people say the console has too many of. Go figure.) We dispelled this myth in our RPG Roundup and our Left in Japan: RPGs feature. One of those neat little RPGs that gets overlooked by most is Electronic Arts’ TechnoClash. A cyber punk sort of adventure/RPG title, it was developed by BlueSky Software and features sprite art by Earthworm Jim’s Doug TenNapel.
Links: The Challenge of Golf
It’s always a shame when new hardware is released, and developers fail to take advantage of it for their games. Every console is guilty of this to some regard, but console gamers first really began to feel the frustration with the Sega CD. A slew of cartridge ports with redbook soundtracks made it clear that many developers had neither the skill nor the interest in using the CD-ROM format to its fullest potential. Vrigin’s Links: The Challenge of Golf is a great example. With so much memory and CD sound, it’s a shame more wasn’t done to make it more than just a sub par (ha!) game that pales next to its PC siblings.
Ultraverse Prime
The Sega CD seemed to peak in the beat-’em-up genre with the early release of Final Fight, since few games that followed, if any, equaled that level of quality. Sony Imagesoft, known for its dreadful line of licensed games (Mickey Mania was a fortunate hiccup), tried to fill the void with Ultraverse Prime, a game based on the Malibu Comics superhero. To say the game is underwhelming is a major understatement, and it comes off as a digital checklist of how to make a generic brawler. It did have an interesting theme song though…