Reviews

Genesis Reviews

Magic Girl (Original Release)

Unlicensed Mega Drive games are actually quite common outside the U.S., and many come from Taiwan. Over the last few years, many have surfaced in some form or another, allowing western gamers to finally get a chance at playing them. Among them was this shmup by Gamtec, which is worth a glance, despite its sweet look and derivative gameplay.

Sega CD Reviews

RDF: Global Conflict

Just because the Cold War has ended doesn’t mean we still can’t defend U.S. interests through the barrel of a gun! Well, we can in spirit, anyway. Absolute Entertainment’s first-person action title for the Sega CD tires to continue the fight with some mission-based combat, but it falls short in some key areas. Still, it might be worth checking out for those looking for a new disc to spin in their machines.

Genesis Reviews

Barkley Shut Up and Jam!

Before you check out the fanmade Barkley: Shut Up & Jam Gaiden and its prequel, spend some time with the game where it all began. Accolade’s take on the NBA Jam formula generated a title that may not have been as good as its inspiration but still provided some solid street-style basketball gameplay. And it has Sir Charles himself!

Genesis Reviews

Mega SWIV

The Genesis has lots of shooters, including many that never made it to all territories. This has given them a special type of charm that makes import buyers eager to get their hands on the next great foreign hit, like Gleylancer or Panorama Cotton. Unfortunately, some, while not as exceptional, are still worth playing for a low price, providing one takes the trouble to track them down.

Genesis Reviews

New 3D Golf Simulation: Devil’s Course

There are a ton of golf games on the Genesis. Some are true simulations, and others try to spice things up with a bit of fantasy or putt-putt mechanics. T&E Soft made such an attempt with Devil’s Course, which has some of the more outlandish and imaginative courses on the Genesis. Unfortunately, this import-only title suffers intensely from the pains of 16-bit 3D mechanics.