Sega took its Virtua Fighter formula to another level with Fighting Vipers, a game that deserves more respect and attention. The Saturn version did an excellent job of bringing the arcade action home intact, and it even added some new features that make this a definitive title for any fighting game fan’s library.
Reviews
Sasha Darko’s Sacred Line
Horror-themed graphic adventures aren’t common at all on the Genesis, and Sasha Darko fills the gap with Sacred Line. It’s not perfect, but as a first effort from a one-man studio, it shows great potential. If you can get past its shortcomings, Sacred Line can offer an afternoon of horror and suspense that’s not for the faint of heart.
Golden Axe: Revenge of Death Adder
Golden Axe is synonymous with hack-‘n-slash, and Sega gave us one hell of an upgrade with 1992’s Revenge of Death Adder. The game declared the series’s triumphant return to coin-op form and served up a memorable adventure that somehow never got ported to a Sega console.
Wonder Boy III: The Dragon’s Trap
Westone expanded on the action/RPG turn taken by Wonder Boy in Monster World by adding a larger world and multiple character transformations. The result was a classic sequel that, despite some linear design and cryptic mechanics, remains one of the Master System’s best titles.
Aisle Lord
Wolf Team is fondly remembered for some excellent Genesis and Sega CD games, but the developer stumbled with Aisle Lord. It tries to be several things at once but never finds its footing, and the otherwise great presentation is overshadowed by clunky controls and maddening dungeon design. This one might not be worth bypassing the language barrier.