Reviews

Sega CD Reviews

Mortal Kombat (CD)

Controversial, innovative, all flash and no substance: Mortal Kombat has been called it all. When the famous fighter eventually made its way to the Sega CD, fans were hoping for a true system seller that would blow every other version out of the water. Did they get it? Not…exactly.

Genesis Reviews

TMNT: The Hyperstone Heist

How many of us grew up playing the Ninja Turtles arcade and NES games? Seriously, these wonderful games were a major part of many gamer’s diet back in the early ’90s, and it was always exciting to see home versions released. Imagine the excitement then, when Konami announced a classic Turtles beat-’em-up for the Genesis! Thing was, it was a little too classic, and it depended a bit too much on previous outings. Still, it was the Turtles on the Genesis, and gamers enjoyed the chance to beat down Shredder and the Foot Clan on their console. Was it worth the wait though?

Genesis Reviews

Slap Fight

When you think shmups, you think Toaplan. It’s been virtually synonymous with the genre for years and has released more hits than you can shake a power up at. A few of its earlier titles got home releases but were confined to Japan. Slap Fight made it to U.S. arcades as Alcon but its Mega Drive port never did, and gamers were once again forced to import. While it won’t send anyone into a frothing frenzy, Slap Fight is a competent little game whose special mode alone makes it worth the price of admission.

Genesis Reviews

Gauntlet IV

Tengen had a huge presence on the Genesis, offering plenty of Atari classics that were very close to the originals. In some cases, they were actually better. Gauntlet IV was one such title, and it added to the already awesome multi-player mayhem by adding a ton of extra modes and full four-player support. It just didn’t get any better than this.