Reviews

Sega CD Reviews

Cliffhanger (CD)

Based on the suprisingly successful Stallone movie of the same name, it’s your run-of-the-mill cash run that lacks all the creativity and fun we’ve come to expect from most licensed titles. We’ve a full review for you, so take a deep breath and read on gentle gamer.

Genesis Reviews

Taz in Escape from Mars

Taz’s first Genesis adventure still meets mixed reactions wherever you go. Some people like it, and others hate it with a passion. Regardless of which is the majority, Sega obviously thought it sold well enough to give the sequel a green light. This time around, the famous Looney Toon found himself on Mars, and his adventure pitted him against an entire cast of famous Warner Bros. characters. Did it live up to its predecessor, and more importantly, should you track down a copy?

Genesis Reviews

Tiny Toon Adventures: Acme All-Stars

Everyone likes Tiny Toons. The fact that it’s still appearing on consoles a decade after the series first aired is testament to its staying power. At the height of its popularity, there were games for all the major consoles of the era, and the Genesis received both a standard platformer (quite good in its own right) and a wacky take on the sports genre called ACME All-Stars. In the latter, players took control of their favorite toons and played such games as basketball, soccer, and bowling. It’s actually a lot more fun than it sounds.

Genesis Reviews

Gargoyles

Seeing the cartoons of our youth tampered with is something that makes many people raise an eybrow. Luckily, cartoons fared pretty well when it came to games, and the Genesis had a decent track record of providing quality versions of animated hits. Aladdin and Tiny Toon Adventures come to mind, but there was also a cartridge version of Buena Vista Interactive’s popular TV series Gargoyles. Combining platforming and action elements, it was quite faithful to its source material and even managed to overcome some serious design flaws.

Sega CD Reviews

Puggsy (CD)

The Genesis saw its fair share of computer ports, especially of the Amiga kind, due to the similarities in hardware. Psygnosis took great advantage of this easy avenue in porting, and it released many of its wares on the console. It was also one of the few developers to embrace the then-struggling Sega CD, and a good portion of its catalogue appeared there as well. Puggsy was one such title, and it received a cg-rendered introduction, as well as an enhanced soundtrack.