Between a rising Genesis and a dying Master System, Sega had so much software on its plate that it had to farm some of it out. Crack down, a two-player coin-op port, was one game that got handed over to Sage’s Creation. Featuring simultaneous co-op and a buttload of levels, this fun little action title didn’t get the attention it deserved – until now! Read our full review and get ready to add another title to your library!
Reviews
Warlock
It’s been a while since we reviewed a licensed game, and just when you thought we’d gotten them all, Warlock pops into our sights. Stiff, frustrating gameplay combines with brutal difficulty to produce yet another game you might remember getting for Christmas instead of Gunstar Heroes or Rocket Knight Adventures. Yeah, we hear you, and you probably won’t be surprised to know that games like this don’t get better with age.
Devilish: The Next Possession
Fans of the Game Gear Devilish game will be disappointed with its sequel, The Next Possession. What could have been an incredible entry into a great genre turned out to be a misguided attempt at innovation that was hampered by poor game physics.
Puzzle and Action: Ichidant-R
Looking for an calm and relaxing way to kick off your week? How about starting off with our review of the Mega Drive puzzle game Puzzle & Action: Inchidant-R? If you’ve read our write up of the first game, then you know that these little gems are not to be missed! The language barrier isn’t much of a problem, and they’re not all that expensive in the wild.
Cosmic Spacehead
The Genesis is the home to many Amiga ports, as the hardware similarities the two share made it easy for developers to port over their games quickly. Codemasters, ever the Genesis supporter, brought many titles to Sega’s 16-bit wonder, including Cosmic Spacehead. This quirky little point-and-click adventure is the sequel to Linus Spacehead, which saw release on the NES, and we’ve a full review for you. Enjoy!