Reviews

Genesis Reviews

Junction

Junction is a game few people remember and even fewer actually played. Part of Micronet’s line up for the Genesis, it was a neat little puzzler that had players guiding a marble around a tiled stage. The complete lack of marketing caused the game to die a quick retail death. It’s a good thing then, that we’re here to remind you of why you need to give this one a try!

Genesis Reviews

Skitchin’

Tired of riding your bike and pounding in other racer’s heads in Road Rash? Then ditch the bike, lace up those inline skates, and get ready for some Skitchin’. Electronic Arts’ variation on its popular motorcycle theme burst onto the Genesis with great visuals and a rocking soundtrack, and it remains a favorite among many gamers to this day. See if you can grind (ha!) your way through our full review and get all the details.

Genesis Reviews

Arch Rivals

Before NBA Jam, Midway tested the waters with another two-on-two basketbrawl game called Arch Rivals. Regardless of arcade success, the formula didn’t translate well at all on the Genesis, and what we got was basically a shell of the coin-op. Even so, we’ve bravely set out onto the court for a hands-on, and we’ve come back with a full review, so read it before someone pulls our pants down!

Sega 32X Reviews

Pitfall: The Mayan Adventure (32X)

Hey look! It’s another version of Pitfall: The Mayan Adventure. I guess the 32X version was collecting dust in some ancient 16-bit temple somewhere, but we finally tracked it down for a review. If you’re really a nit-picker and need to know the differences between all three versions, now’s your chance! Read the full review and hope we don’t find a Master System version with Power Base Converter for a review!

Genesis Reviews

Pat Riley Basketball

The early days of the Genesis were marked by big name licenses attached to… not so big games. Buster Douglas Knockout Boxing, Tommy Lasorda Baseball, and Pat Riley Basketball were just a few of the titles that were pushed based on their endorsements, rather than their features and gameplay. Pat Riley was particularly offensive in this regard, sporting – no pun intended – dull gameplay and some wacky physics.