When you think of the Sega CD, you don’t immediately think of racing games. There aren’t all that many, and not all of what’s available is worth looking into. That’s unfortunate really, because a few, like JVC’s Jaguar XJ220, are quite playable. We have a full review for you, so read up and see if this one’s worth tracking down.
Reviews
Super Smash TV
At one time it seemed like the only way to find a decent game with the Acclaim logo was to look for one that belonged to another company, and even then it was hit or miss. Under the Flying Edge banner, the company did manage to produce some decent software, and along with successful arcade ports like NBA Jam, Acclaim made some strides towards decency. Another port it tossed our way was that of Williams incredibly popular Smash T.V. Adding a “super” to the name, it wasn’t as pretty or customizable as its SNES sibling, but there was still much fun to be had.
Batman Returns (CD)
As a franchise, fewer characters have stronger legs than Batman. After twenty years, the fact that people are still looking forward to a new game featuring the Caped Crusader (Arkham Asylum looks incredible) is simply astonishing, considering just how spotty ol’ Batsy’s record has been. Back in the 16-bit era, Sega itself dove into the Batcave with both a cartridge and CD release of Batman Returns, and whether or not it landed on its head is still the subject of much-heated forum debates. We’ve a full review of the Sega CD version, so read on and remember, they’re flying mammals, not rodents!
R.B.I. Baseball 3
Let’s all celebrate our national pastime with a full review of R.B.I. Baseball 3! Then again, after spending time with it, you might actually have more fun watching reruns of old games on ESPN Classic. Still, think of the alternative: going
Astérix and the Power of the Gods
Asterix has been a staple of the French comics scene for half a century, and thefamous Gaul has appeared everywhere from movies to cartoons and even a theme park. Of course, a mid-’90s leap to the Genesis was a must, which lead to 1993’s Asterix & the Great Rescue. A sequel followed in 1995, but it was confined to Europe, as Sega of America left 16-bit behind and geared up for the transition to the Saturn. But even with its home grown popularity, Asterix & the Power of the Gods got lost in the next generation shuffle.