Genesis Reviews

Genesis Reviews

Battle Golfer Yui

Every so often, a game comes along that takes an established dynamic and turns it completely on its head, or it at least shakes it up a bit. Sega’s Battle Golfer Yui is one such title, and the way it mixes a game as tranquil as golf with evil organizations and world domination is something everyone must experience. While it may stutter here and there in execution, the premise alone makes it worth at least checking out.

Genesis Reviews

Trouble Shooter

One of my favorite shooters on the Genesis is Trouble Shooter. Vic Tokai’s wacky action tale of two girls out to rescue a prince is both engaging and well designed. It’s a bit on the easy side, but the charm of it all keeps you coming back for more. We have a full review of this little gem, and this is one game that should definitely be in your library.

Genesis Reviews

Ballz

Fighting games are a dime a dozen. Good fighting games, on the other hand, are about as common as a tap dancing bulldog. Fans of the genre must wade though a soup of crap to find those games worth playing, and some titles manage to sneak by due to a goofy gimmick or popular license. Accolade’s Ballz is one title that whose worth is still debated by gamers, with some applauding the great 3D feel and fresh direction, while others decry the questionable gameplay.

Genesis Reviews

Virtual Pinball

Like pinball? If so, then you’ve probably already played more than a few video versions of the classic game. It’s been a hit and miss experience attempting to recreate the feel and gameplay of actual pinball in video game format, and Electronic Arts took a stab at it back in 1993 with Virtual Pinball. The result was a lukewarm game that wasn’t necessarily bad but didn’t really do anything to stand out either.

Genesis Reviews

Marble Madness

Normally, you’d think that rolling a shiny metal ball around a stage without letting it fall would make for a great game. The original Marble Madness was wonderful, with its excellent trackball controller and more recently, Marble Blast Ultra on Xbox Live Arcade showed that such a game could work with a controller. But that was long after analog sticks became the norm, and poor Genesis gamers had to suffer with playing on a totally unsatisfactory D-pad. The Genesis port of Marble Madness suffered because of it, among other things, and the resulting effort was poor enough for even creator Mark Cerny to disown it!