Aicom and Sammy scored a big hit with Viewpoint, an isometric shooter that was big on visuals and hard as nails. Sammy decided that there weren’t enough versions of the game around, so it decided to release the game for several consoles, including our very own Genesis. Sega fans should take note that this is perhaps as close as they’ll ever get to a real Zaxxon sequel. And no, Motherbase 2000 on 32X doesn’t count.
Genesis Reviews
Barbie Super Model
Mattel’s Barbie had games released for every electronic device made by man since her 1984 Commodore 64 debut. The Genesis was to receive two games, but the second, Barbie Vacation Adventure, was never released. The first title, Barbie Super Model, was unleashed upon the masses in 1993, and feverish little girls everywhere foamed at the mouth as they hungrily shoved the carts into their Genesis consoles. Ok, maybe it wasn’t quite that graphic, but the thought of gamers across the world having to give up some Genesis time so their little sisters could play dress up is just as horrifying.
Goofy’s Hysterical History Tour
If ever there was evidence that not everything Disney was golden, Goofy’s Hysterical History Tour would certainly be exhibit A. There’s nothing hysterical about this one, save for the player’s mental state after watching the moronic main character die for the upteenth time due to shoddy controls and relentless A.I. See folks, this is why we play these games; so you don’t have to. Read our full review of the game and then go play some Quackshot to wash the dirty off.
Galahad
Many Americans in early ’90s may not have seen all the great games that came out for computers, but they sure did get their fair share of Amiga love by way of the Genesis. Many great games were ported, among them Psygnosis’ Galahad, which was a tough action/platformer with great visuals. How does the Genesis version fare against the original?
Art of Fighting
Not to be outdone by rival Capcom, SNK released a bazillion fighting series on every platform short of the pocket calculator (though I’m sure it’s probably out there). Among they plethora of brawling goodness unleashed up on button mashers everywhere was the Art of Fighting series, known for its massive sprites and nausea-inducing zoom effect. The game was eventually reprogrammed by Sega and released on the Genesis, and the sprites and zoom were only two things missing that had made the coin-op so popular.