Genesis Reviews

Genesis Reviews

John Madden Football ’93 Championship Edition

EA Sports made things especially interesting by offering a championship version of Madden ’93, which featured some of the best teams from past NFL seasons. It’s become quite rare among collectors, and that’s a shame, as it’s great for competition among friends. We have a full review of it, so lace up and read on! All you need now are some Tostitos and some Mountain Dew, and it’s game time!

Genesis Reviews

Dragon’s Revenge

Many gamers have fond memories of the Crush series on the TurboGrafix-16. Both Alien Crush and Devil’s Crush were excellent titles that still hold up incredibly well today. Genesis owners were lucky enough to receive the latter game, and Tengen promptly followed up with a sequel called Dragon’s Revenge. Though it may not be as good as its predecessor, it has a charm all its own and is still highly playable.

Genesis Reviews

Spot Goes to Hollywood

Licensed games rarely work. Usually, the train wreck software that accompanies a movie is a total failure due to horrible gameplay or just an uninspired cash run banking on the property’s name (hello Transformers movie games!). Sometimes, however, developers get it right. Spot Goes to Hollywood was a game that showed signs that the industry was beginning to understand that justice could be done to marketing gimmicks, and it was successful enough to be released during two hardware generations at once. Though the isometric perspective might put off some gamers, this is definitely a neat little platformer that should definitely be played.

Genesis Reviews

James Pond 3: Operation Starfish

Genesis fans are well acquanted with Electronic Arts’ James Pond series. The Amiga-friendly fish had a total of four outings on Sega’s über console, the last of which was simply massive. Featuring over a hundred levles and a Super Mario World-like world map, it took Agent Pond on a mission to stop Dr. Maybe from crippling the world’s dairy industry by mining the Moon for cheese. Seriously. We have a full review of it for you, so please chedder out. Sorry, I had to try and slip at least one cheesy joke in. Ha! See what I did there?

Genesis Reviews

Rise of the Robots

Rise of the Robots will forever be known as a blueprint for poor game design pressed to silicon, and aspiring game designers need look no further when studying the perils of graphics over gameplay. A button-mashing nightmare that had no technique or fighting style at all, the entire experience was an exercise in frustration and usually left the player both exasperated and boiling with rage. The ironic part of all this? Rise of the Robots was ported to a zillion consoles and actually received a sequel. Note to Acclaim and Mirage Technologies: creating a second turd as an act of contrition for the first does not make things right; it makes a pile of turds.