It’s been ported to just about every platform on Earth, but it’s always just as grand. Delphine Software’s Flashback: The Quest for Identity set a new standard in just how much could fit into a cartridge, and it showed us that a great story, wrapped around excellent gameplay, was the true way to create a classic.
Genesis Reviews
Mystic Defender
Remember when the Genesis launched and there were so many cool games to play? Yes, that September and the following months were chock full of great releases, and among them was Mystic Defender, a spiritual sequel, of sorts, to the Master System’s SpellCaster. It had great graphics and gameplay, and plenty of weird enemies to dispatch.
Atomic Robo-Kid
Among the plethora of shmups available on the Genesis is Atomic Robo-Kid, a game that has received heavy criticism over the years. Guess what? It’s about to receive some more. Sega-16 sat down with the game, and came away…less than impressed, to say the least
Paperboy 2
Every time a company tinkers with an arcade classic, my heart sinks. Lamentably, it seems to have hit solid bedrock with Paperboy 2, a game that tries to improve upon a formula that needed no tweaking at all. The result? Pure mediocrity.
Virtua Fighter 2
It came out of the blue and gave gamers a quick reminder of what the Genesis was still capable of. Virtua Fighter 2 was truly something no one expect to see on a 16-bit console, but one question remained: how did it measure up? Sega-16 gave it some playtime and has the answers, so read our impressions for what is surely the most unexpected Genesis port ever.