This interview appeared in the May 1995 issue of the Spanish magazine HiTech. In it, Sega Marketing Director Barry Jafrato talks about the upcoming Saturn and its competitors in the next generation market.
Features
Classic Interview: Shadowman Developers
This pair of interviews with Simon Phipps and Guy Miller about Shadowman appeared in the Spanish Revista Oficial Dreamcast and DC Magazine in 2000. They discuss how the DC port compared to the others and provide some background about the game’s conception.
Interview: Eduardo Morales Hermo (CEO Sega S.A.)
For decades, Eduardo Morales Hermo was synonymous with coin-ops in Spain, especially with Sega. As the head of Sega S.A., or “Segasa,” he helped bring arcade video games to all corners of Europe. Recently, he shared his experiences with us in an exclusive interview.
Golden Age Game Tournaments: Sega’s Head-On
Video game tournaments are nothing new, and Sega has been holding them since the 1970s. One of its first big competitions included the hit game Head-On, where Japanese players competed for prizes. The event helped show the popularity of video games worldwide.
Double Take: Gaiares
In this excerpt from his forthcoming book, 100 Greatest Console Video Games: 1988–1998, author Brett Weiss takes another look at one of the most renowned shmups on the Genesis, Renovation’s Gaiares. What makes the game so popular? Why is it so damn hard? Read on and see!