The Dreamcast is highly renowned for its original and quirky games, and it benefited greatly from Sega’s ability to come up with fresh and unique ideas. Seaman was perhaps the best example of this creativity, and we had the chance to sit down with MariNaomi, the localization producer who wrote the English language script. She had some great tales to share!
Features
Reader Roundtable Vol. 140
Now that we’re covering all of Sega’s consoles, there are plenty of classic and lesser-known games that can be shared with our readers! This month’s Reader Roundtable has a great selection of titles that’s sure to make you want to go rummaging through your games to play them again or hit up the nearest game store to get your copy. Read on and see what we’ve been up to in February.
Behind the Design: Phantasy Star II
Mere months after the Genesis launched, Sega unleashed the largest console RPG ever made. Phantasy Star II was beautiful, exciting, and brutally difficult. Still fans, dove in headfirst and explored the Algol Star System in an adventure that lives on to this day. Join us as we go behind the scenes and take a look at the development of this beloved 16-bit classic.
Hands-On: Sonic The Hedgehog 2 (2013)
The most popular installment in the classic Sonic franchise came to Android and Apple devices in 2013, before Sega revamped its mobile line with the Sega Forever brand. Sonic 2 came chock full of bonuses and features, and it played quite well for a game with touchscreen gameplay. Read our hands-on for all the details.
Interview: Enrique Ruiz (Silver Valley Developer)
The Master System recently received a new action game, courtesy of homebrew developer Enrique Ruiz. Silver Valley blends various gameplay styles into a challenging but highly engaging adventure that’s sure to earn a place on people’s flash carts. Read on and see how it came about!