Like any other successful console, the Genesis had its fair share of peripherals. Here at Sega-16, we’ve tried to track down as many as possible. We’ll be adding more to this list as controllers, extensions, adapters, and other do-hickeys are found and documented. If you have any pics of items not featured here, feel free mention them here and we’ll make sure they’re included!
Features
Tech Talk: Connecting a 32X to A Sega CDX
Legend has it that the 32X and CDX are not compatible. We now know this to be false, and while connecting the two takes a bit of know-how and some effort, it can be done. To that end, we’ve compiled this handy guide for you to take you through the process step by step.
Sega Stars: Tokuhiko “Bo” Uwabo
The man who went by the names “Bo” and “Noah Toku” has an extensive gameography, spanning from 1986 to 1994. During that time frame, he was responsible for some of the most memorable music ever written for a game. When you think of the influence and popularity of most of the titles he worked on, it’s a mystery as to why he never got as much attention as other Sega wonder boys (no pun intended), like Yuji Naka and Yuzo Koshiro did.
Hands-On: Altered Beast Guardian of the Realms (GBA)
With enhanced graphics, more levels, power ups, and a save feature, the GBA version appears to be better than the Genesis cart we all remember. I only wish that meant more than it does. I guess the most important thing to consider here is whether or not the new version retains the feel and game play of the original. In this case, it does. The problem is, the gameplay of the original was nothing to get excited about.
History of: Valis
Before going hentai, the Valis series of games offered solid platforming action with some great cut scenes and a rockin’ soundtrack. Released for all the consoles of the 16-bit era (the Genesis received three games), the origins of the franchise go back much further, and one would be surprised at just how everything started. This retrospective covers the entire history of the series, from its tangled origins to its final 2D gasps.