The remake of The Dragon’s Trap is coming soon, so we reached out to get more information about its development. Lizardcube and DotEmu were kind enough to offer some details on this highly-anticipated remake!
Interviews
Interview: Jerry Momoda (Sega Product Manager)
Jerry Momoda has been fortunate to work at some of the most influential game companies at times when they were either dominating the market or pushing hardware boundaries. With a résumé that includes Nintendo, Atari, and Namco, he was a major force behind the western release of Sega arcade hits like OutRun and Hang-On, as well as Stun Runner for Atari and Tekken at Namco.
Interview: Randy Gallegos (Artist)
Known for his work on over 150 Magic: The Gathering cards, Dungeons and Dragons source books, and scores of other brands, artist Randy Gallegos is now bringing his own history with gaming to a series called “Hearts for Hardware,” creating art based on his particular experiences and impressions with the hobby.
Interview: Stuart Middleton (Programmer)
Stuart Middleton has been programming and working in the gaming industry for decades, as he’s had a hand in many classic Sega games, like Alien 3 and Joe & Mac for the Genesis. Sega-16 chatted with him recently about his experiences working on several of Sega’s hardware, including the Master System and Game Gear.
Interview: Henk Nieborg (Pixel Artist)
Pixel art is one of the undying joys of gaming. While 3D can be quick to show its age, pixel art maintains its beauty. Sega-16 recently chatted with one of the legends of pixel art design, Henk Nieborg, and he shared his experiences on creating The Misadventures of Flink, the Adventures of Lomax, and other works. Enjoy!