Interviews

Features, Interviews

Interview: Kevin McGrath (Electronic Arts Programmer)

Kevin McGrath started his career in computer programming in 1982 at the ripe age of sixteen for the Minnesota Educational Computing Consortium (MECC) working on educational software for the Apple II. He has worked for or contracted with several of the game industries top companies, including Dynamix, Electronic Arts, SEGA of America and Microsoft. At EA he worked on several SEGA Genesis titles including Populous, The Immortal and Road Rash II.