We have a (very) brief interview with Boris Vallejo, illustrator of several Genesis covers, including Golden Axe 2, Phantasy Star IV, Star Control, and the Ecco the Dolphin series. It’s a short read, but worth looking into.
Interviews
Interview: Steven Kent (Author)
We have an interview with one of the most knowledgable gaming historians on the planet, Steven Kent. The author of The Ultimate History of Video Games stopped by and talked to Sega-16 about all things Sega Genesis, with some interesting results! Read the interview for more info.
Interview: Michael Katz (CEO of Sega of America)
Shortly after the Genesis launched in 1989, Sega experienced a shift in leadership. Michael Katz was its new president and quickly acted to make the young console a major player in the gaming market by taking on Nintendo in advertising and ensuring some big names for its sports line. His efforts set the groundwork for Sega’s future success, though he hardly receives the credit he deserves. Sega-16 had an interesting little Q&A session with Mr. Katz earlier this week, and he had a lot to say about how the company was run during that exciting time in its history.
Interview: Scott Berfield (SOA Producer)
Before heading to Microsoft and Xbox Live Arcade, Scott Berfield was one of the driving forces behind some of the Genesis’s best-known hits. Games like Eternal Champions, Joe Montana Sports Talk Football, and ToeJam & Earl all bear his mark. He recently spoke to Sega-16 and shed some light on some of what went on behind the scenes of these classic titles.
Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)
During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.