Shellshock may not be groundbreaking, but its simple and entertaining gameplay offers a decent burst of enjoyment for those willing to stick around long enough. It’s a flawed but enjoyable shooter that stands apart from more serious simulation games just enough to make it stand out. If you haven’t played this one yet, give it a chance and see if it grows on you.
Current Articles
The ten most recent articles.
Preview: Sega: The Era of Sensory Games 1985-1990
Arriving May 2, a new book by Fumio Kurokawa explores the creation and legacy of Sega’s innovative motion-based arcade games through interviews with key developers and rare archival materials. The book covers classics like Hang-On, OutRun, and the R360, detailing their development, technological breakthroughs, and decline and offers a focused look at how Sega pushed the boundaries of interactive entertainment.
Cursed Knight, The
GGS Studio Creation and Broke Studios launched a franchise with The Cursed Knight, a wonderful mix of genres that delivers a solid does of old school gaming. It has charm, great presentation, and that wonderfully frustrating gameplay we all know and love. If you’re looking for a new edition to your Genesis library, look no further.
Behind the Design: Scud Race (Sega Super GT)
Scud Race is often hailed as one of the high points of Sega’s arcade racing games of the 1990s, and it did a stellar job of showing off the Model 2 board’s power. Gamers hoped for a home port, but one surprisingly never came. Join us as we take a deep dive into its creation, release, and why that anticipated Dreamcast port never happened.
Monaco GP
Though considered primitive by today’s standards, Monaco GP was a revolutionary title for its time. The SG-1000 port lacks much of the visual flair that made the arcade cabinet version so special, but the gameplay and soul are still there. If you’re looking for a fun racing challenge for your console, then Sega has you covered with this more than decent port.