Saturn’s final year saw some amazing games, including the long-awaited third installment in the beloved Shining Force series. Despite only releasing one of its three scenarios outside Japan, Sega and Camelot Software Planning managed to give fans an excellent 32-bit entry that remains a fan favorite to this day. This is not one to be missed.
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Classic Interview: Sonic Team (Christmas NiGHTS)
For Sega fans, the holidays means booting up Christmas NiGHTS on Saturn. Chock full of festive joy and seasonal cheer, the game was an amazing freebie Sega gave Saturn owners. In this interview from 1997, Sonic Team explains how the game came about and why they wanted it to be released for free. Enjoy it, then go play some Christmas NiGHTS! Happy holidays!
Interview: Gear Taro
Gear Taro has been making great strides in bringing new software to the Game Gear. With two releases out so far, the developer is breathing new life into one of Sega’s more underrated consoles. In this short interview, he shares how the new software came about and how it could lead to a bright future of new games.
Teasers: Soviet Borgs
The Soviet Borgs are here to free you from your freedom! Along the way, they’ll shoot just about everything they see. Xenocider developer Retro Samus is back with a new Genesis title, and we got to try out an early version. The game looks promising so far, and it looks like a lot of exploration and shooting action for 16-bit fans.
Sonic R
Sonic and friends are off to the races in a game that’s fun but flawed. From its memorable presentation to its simple gameplay, Sonic R is a title that doesn’t do anything special but that can tend to grow on you if you give it a chance. Beyond its infamous soundtrack, however, its underachieved potential is what makes it memorable. Still, it is fun to run around for a while, especially with a friend.