Not content to bring its arcade classic, Darius, to Sega’s 16-bit mini console release, M2 further refined the game for a full-blown cartridge release called Darius Extra Version. The game improves several areas significantly, making it more robust than arcade original and offering Genesis owners perhaps the seminal version of Darius.
Current Articles
The ten most recent articles.
Interview: Mike Fischer (VP/SOA Product Manager)
Mike Fischer began his Sega tenure at a young age and spent his first few years in Japan before transferring over to Sega of America. He went on to executive positions at Namco, Square/Enix, and Xbox. One thing that made Fischer’s experiences so unique was that they were at key points in each company’s history. He spent the better part of two hours telling us about his time at Sega and Namco and some of the historic events he witnessed.
Lethal Enforcers II: The Gunfighters (CD)
Konami brought its western-themed light gun hit to the Sega CD, and while it’s not a huge upgrade over the Genesis version, it’s a worthy purchase for owners of the add-on. The sound quality is as good as expected, and the gameplay has been made a bit more challenging. If you’re looking for another reason to use your Justifier, this may be it.
Behind the Design: Landstalker
Climax broke new ground on the Genesis with this isometric action/adventure classic. Landstalker was a game unlike any other on the console, and it still holds a special place in the hearts of gamers worldwide. Join us for our deep dive into how it was made, as we examine everything from its conception to release with newly-translated documents and interview details!
Classic Interview: Hayao Nakayama
In this translated interview from 1980, then-Sega Executive Vice President Hayao Nakayama discusses the company’s operations, bootleggers, and the recently-acquired Gremlin Industries. He provides some insightful details into Sega’s corporate composition, priorities, and sales, as well as the relationship between its Japanese and U.S. branches.
