Ah shmups. Call them shooters or what you will, there’s no denying their appeal. Dashing through space, killing all in your path…it’s a most satisfying way to spend an afternoon; however, sometimes the glory isn’t worth the pain. Take Taito’s Master of Weapon, for instance. If ever a game should have stayed in the arcade, this was it.
Author: Uri Cohen
Twin Cobra
Talk about shmups to any gamer, and one company is sure to come up: Toaplan. It’s been around forever and has created some of the best games in the genre, which have virtually all found a home on one console or another. Twin Cobra arrived on the Genesis in 1991, and while it didn’t set the world on fire, it was a pretty decent play.
Air Buster
Air Buster, a Kaneko arcade game that also saw a great release on the Turbo Grafx-16, looks and plays great on the Genesis. As it just so happens, we have a full review for it. Two-player simulataneous gameplay for the win!
Night Striker
oming off the powerful Z hardware system, Night Striker was one title that might have been a little more than the Mega CD could handle. Still, it’s not all bad, and is worth checking out if you’re itching for another import title for your library.
Raiden Trad
Entries in the long-running Raiden series have been ported many times, most recently to mobile phones, and the Genesis got its share of the lovin’: Christmas-card-to-that-second-cousin-you-hardly-ever-see-type lovin’. It may have not been the best of the bunch, but hey, it was still Raiden. Doesn’t that count for something?