Educational games walk a fine line between teaching and being fun. Often, they spend too much effort on just one of the two, and sometimes they actually manage a decent balance but are hampered by poor control or presentation. Math Blasters is a good example of a title that looks great and is fun, but control issues keep it from going to the head of the class.
Author: Sebastian Sponsel
Stargate
Licensed games are usually horrible, but sometimes a company finds a winning formula that actually does justice to the license it uses. A good example of this is Stargate,which is actually a great action romp that deserves more attention, despite the licensed game curse and the Acclaim logo on the cover.
Romance of the Three Kingdoms IV: Wall of Fire
Koei’s long-running strategy series made a singular appearance on the 32X in Japan, and it was never released outside of that country. Currently it’s considered one of the rarest games in that library, but is it worth playing? Very much so, despite a daunting language barrier.
Shanghai II: Dragon’s Eye
Mahjong is an ancient game that remains as challenging and engaging as ever, and publishers have been striving to make the perfect game for years. Activision’s Shanghaii series is well-known and loved, and the Genesis port of Dragon’s Eye is about as close as one can come to Mahjong bliss on the console.
Romance of the Three Kingdoms III: Dragon of Destiny
Historical strategy titles aren’t normally high on gamers’ “to do” lists, and that’s a shame. There are some brilliant games out there, and Koei’s seminal series is probably the most famous of them all. Released on just about every console ever made, its Genesis entries come highly recommended.