Author: Ken Horowitz

Features, Interviews

Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)

During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.

Editorials, Features

Valis: The Downfall of a Franchise

In perhaps the saddest twist for a gaming franchise, Telenet Japan has once and for all proven that nothing is sacred. A new game in the Valis series was released this past Monday, but there’s an evil twist that is sure to enfuriate fans everywhere. Sit down, take a deep breath, and prepare for your childhood to die a litttle more as you read our feature Valis: Downfall of a Franchise.

Genesis Reviews

Atomic Robo-Kid

Among the plethora of shmups available on the Genesis is Atomic Robo-Kid, a game that has received heavy criticism over the years. Guess what? It’s about to receive some more. Sega-16 sat down with the game, and came away…less than impressed, to say the least

Features, Sega Scan

Sega’s SVP Chip: The Road Not Taken?

Genesis fans were quick to point out the incredible visuals (for the time) of Virtua Racing, they were even quicker to notice the price — $100. The Sega Virtua Processor, designed to counter Nintendo’s own FX chip series, was highly powerful but too expensive to maintain in the face of the next hardware generation. It was supplanted by the 32X, a move that could possibly have been avoided. Read our complete article, Sega’s SVP Chip: The Road not Taken for all the details on the option Sega decided against, and how it might have actually saved them.