On this day two years ago, Sega-16 was unleashed on an unsuspecting populace. It’s been quite a ride these last twelve months, and we’ve come a long way. But an event of this magnitude deserves a closer analysis, and our Year Two Retrospective talks at length about all we’ve accomplished. It’s been our pleasure to serve the Genesis community for these last two years, and we hope to be around for many, many more. Thanks for all your support!
Author: Ken Horowitz
Interview: “Bandit” (Sega VR Helmet Engineer)
Our latest interview is with a former Sega VR helmet engineer (who has chosen to remain anonymous). In it, he details some interesting aspects of just why the fabled technology never made it to market, and he shows just how close they actually were to a viable product. It’s a ray of light on this otherwise dark patch in the history of the Genesis, so check it out!
Greendog the Beached Surfer Dude!
Sega’s Greendog the Beached Surfer Dude! seems to have a love/hate relationship with Sega gamers. After some serious playtime, we seem to lean towards the “love” crowd, but not by much.
Missing Mascots: Alex Kidd
The Genesis is a digital graveyard of mascots that were unable to survive the jump to next generation consoles. As time has proven, not even the mightiest and most popular are immune. Take Alex Kidd, for example. Once the unofficial face of Sega and the star of a half dozen adventures, he was laid low by a Sonic boom in 1991. But did he really have to disappear? Was he just the victim of circumstance, or did Sega consciously kill him off?
Interview: Tom Kalinske (Former CEO of Sega of America)
Sega-16 recently sat for a spell with former Sega of America president Tom Kalinske, and the wealth of information he had to share was astounding. From the company’s internal rivalry to the missed chance Sega had with Sony to develop a joint console and everything in between, Mr. Kalinske shed new light on everything Sega! Want more info? Then check out our exclusive, in-depth interview and see how it all happened!
