Author: Ken Horowitz

Features, Sega Firsts

Sega Firsts: Reverse Engineering

Late in 1992, Sega took Accolade to court for releasing unlicensed software on the Genesis. The resulting court decision sent shock waves through the gaming industry, setting a precedent about the legality of reverse engineering. The practice didn’t start with the Accolade case, though, and there’s a rich history of how it played out legally before Sega’s case set the law in stone. Sega-16 examines the events leading up to the landmark Sega vs. Accolade case in our latest feature Genesis Firsts: Reverse Engineering.

Editorials, Features

Genesis on Xbox Live Arcade? Why Not?

With more than a million downloads on the Virtual Console, Nintendo is seeing a massive interest in classic titles. Sega has been taking advantage of this bonanza, already bringing Genesis games to Nintendo’s fledgling service and with plans to offer many more. So if there’s definitely an interest in its back catalogue, why limit itself to only Nintendo’s console? Could there be an advantage to Sega making its 16-bit games available on Xbox Live Arcade? Sega-16 takes a long, hard look at this possibility, and the answer is deeper than you’d think.

Creative Genesis, Features

Creative Genesis: 16-bit As Art

Besides having a ton of great games, the Genesis is also home to some incredible creativity on the part of its fans. Today we kick off a new feature series that delves into this oft-mentioned but little analyzed aspect of the console we all love. The first installment of Creative Genesis looks at some of the great artwork that has appeared over the years, both official and fan-based. There’s also a bit of cosplay tossed in for good measure (you know you want to see this!).

Features, Hacks & Homebrews

Hacks & Homebrews: Streets of Rage Remake

fter so many years of waiting in vain for Sega to get off its keister and give us some more Streets of Rage, some of the more dedicated fans over at Bombergames have taken matters into their own hands. This week they released Streets of Rage Remake, a new vision of the series that includes moves, characters, bosses, and levels from all three games (with enhanced visuals and remixed music) as well as new enemies, weapons, vehicles and areas! It’s everything a fan of Sega’s famous beat-’em-ups could ever want, and we have a full article on this incredible release in the latest installment of Hacks & Homebrews. Miss it not!

Features, Interviews

Interview: Stieg Hedlund (STI Programmer)

Stieg Hedlund is among the elite among PC developers, having developed the hugely popular Diablo II and Starcraft. He also spent a few years at the Sega Technical Institute, where he worked on games like Comix Zone. We recently had a chance to chat with him, and he had a lot of interesting things to say about everything from a Comix Zone sequel to the story behind the highly underrated Ooze.