Author: Ken Horowitz

Features, Missing Mascots

Missing Mascots: Alex Kidd

The Genesis is a digital graveyard of mascots that were unable to survive the jump to next generation consoles. As time has proven, not even the mightiest and most popular are immune. Take Alex Kidd, for example. Once the unofficial face of Sega and the star of a half dozen adventures, he was laid low by a Sonic boom in 1991. But did he really have to disappear? Was he just the victim of circumstance, or did Sega consciously kill him off?

Features, Interviews

Interview: Tom Kalinske (Former CEO of Sega of America)

Sega-16 recently sat for a spell with former Sega of America president Tom Kalinske, and the wealth of information he had to share was astounding. From the company’s internal rivalry to the missed chance Sega had with Sony to develop a joint console and everything in between, Mr. Kalinske shed new light on everything Sega! Want more info? Then check out our exclusive, in-depth interview and see how it all happened!

Genesis Reviews

Beggar Prince

After some serious playtime, Sega-16 has finally reviewed Beggar Prince. We would have covered it sooner, but…well, we were too busy playing! After so long, actually getting a chance to play a fresh Genesis RPG is something that tolerates no interruption, and we’re in this one for the long haul. We know you’re enthralled as well (you did buy it, didn’t you?), but why not hit pause yourself and have a look?

Sega CD Reviews

Revengers of Vengeance

Tsk, I’m so disappointed. This could have been a fusion of genres on a level not seen since The Guardian Legend, and it instead is only a step away from being a total train wreck. Revengers of Vengeance shows potential and promise in several areas, only to ruin it all through horrible execution. On the bright side, we now have a blueprint of how not to make a hybrid.