Author: Ken Horowitz

Features, Side By Side

Side by Side: Michael Jackson’s Moonwalker (Genesis vs. Arcade)

Despite what you may think about Michael Jackson now, his musical talent is something that has remained consistent throughout the years. At the height of his fame, he was all over the place, including the movies, with the self-indulgent dance fantasy Moonwalker. Jackson himself is credited with the game concept and design of the video game versions of the movie, which were released for several consoles and in arcades. In our latest installment of Side by Side, we take a look at the Genesis and coin-op versions and see which comes out on top. Read the full article and try not to “woo!” too loudly.

Genesis Reviews

Arnold Palmer Tournament Golf

With all the later, more advanced offerings by Sega and Electronic Arts, most people tend to forget the early sports games released on the Genesis. Some of them are rightly forgotten, but others such as Arnold Palmer Tournament Golf, still hold up pretty well. Granted, you’re not going to get the full PGA experience, but it’s still a fun way to spend an afternoon.

Features, Interviews

Interview: Chris Senn (STI Artist)

At the height of the 16-bit era, an elite group of creators enjoyed creative freedom at Sega that many developers today would kill for. The Sega Technical Institute was the home of some of the brightest minds in the industry, including Mark Cerny, Peter Morawiec, and Roger Hector. Among them was a young artist who would go on to work on one of the most controversial titles in Sega’s history, Sonic Xtreme. Chris Senn saw his fair share of interesting things while he worked at the House that Sonic Built, and he recently chatted with Sega-16 about his experiences.

Behind the Design, Features

Behind the Design: Adventures of Willy Beamish

We all love to pop in a game and enjoy what it offers, never really stopping to consider all the work that goes into making that little case of plastic and silicon turn into something worth playing. Often, the development process is much harder than one would think, and occasionally, it’s downright horrible. One game that experienced more than its fair share of problems was the Adventures of Willy Beamish on the Sega CD. From difficulties getting authorization from Sega to working around the Sega CD’s terribly slow drive, poor Willy almost never got off the ground.

Features, Interviews

Interview: Chris George (Clockwork Tortoise Artist)

Gamers looking for a challenging and impressive action game need look no further than Sega’s Adventures of Batman & Robin. Awesome graphical effects and some great boss battles make this one a classic. Sega-16 recently chatted with Chris George, a former artist for Adventures developer Clockwork Tortoise, and he had quite a bit to say about his time at Sega and the creation of this memorable game.