As Director of Marketing at both Capcom and Sega of America, John Gillin had a front row seat for the height of the 16-bit era. He helped launch Street Fighter II on SNES and oversaw several Sega lines, including Sega Sports, and he was present during the turbulent transition to the Saturn.
Author: Ken Horowitz
Resident Evil
Capcom’s survival horror legend tore its way onto the Saturn a year late but brought along some goodies to make up for its tardiness. The new Battle Mode and graphical touches enhanced an already solid game enough to warrant one more trip into the mansion.
ChuChu Rocket
The Dreamcast’s first online game wasn’t perhaps what people wanted, but the creative geniuses at Sonic Team gave them the one they deserved. ChuChu Rocket doesn’t show off the console’s power but provides hours of fun that can be enjoyed off or online.
Enduro Racer (Master System)
Sega attempted to bring Enduro Racer’s thrilling action to the Master System but sacrificed too much of what made the game such great fun. The result is a port that’s competent but not much more – and that’s just the Japanese version that didn’t have half the game removed.
Classic Interview: Sonic Team (NiGHTS)
This Sonic Team interview appeared in the August 1993 issue of the Spanish game magazine Hobby Consolas. Yuji Naka and Naoto Oshima share their experiences developing the original Saturn title NiGHTS: Into Dreams and their hopes for how it will do upon release.