Ever want to be a video game tester? It seems much easier now, with all the special training and courses being offered nationwide, but back during the 16-bit era, getting into the business wasn’t so easy. Sega-16 recently sat down for some Q & A with Jennifer Brozek, a former Genesis game tester, and she gave us some great insight about what it was like to work on some of our favorite games!
Author: Ken Horowitz
Lost in the Arcade: Konami Games
For every game released on a console, many more are left in the arcade. Konami, one of the big guns in the industry, has more than their share of abandoned coin-ops. Games which would have fit snugly on Sega’s 16-bit consoles were instead left to languish in obscurity or be enjoyed only through emulation. We’ve compiled a list of the more notable titles, which you should play in some form or another. Read our latest installment of Lost in the Arcade and wonder what could have been…
History of: Rolling Thunder
One of Namco’s biggest franchises saw two sequels on the Genesis and then upped and disappeared. Successfula and popular, the story of Rolling Thunder is one that mimics something you’d hear about on True Hollywood Story. Why was it abandoned? Who knows. All that is known is that the Genesis got two awesome action games, one of which was an exclusive.
Lost in the Arcade: Taito Games
Get ready for another round of Lost in the Arcade! This installment takes a look at some of the great Taito games that were never released on consoles during the 16-bit era, but would have been right at home on the Genesis. So many great games, yet so few were ported! It’s a shame, but that doesn’t mean we should just forget them.
Interview: Trip Hawkins (Founder of Electronic Arts)
Already a PC powerhouse, Electronic Arts was among the first American companies to jump aboard the Genesis bandwagon. A slew of quality releases elevated them to the upper echelon of 3rd party developers, and they eventually went on to become the biggest of them all. As the founder of EA, Trip Hawkins brought his revolutionary vision of game design to the Genesis and played a major part in its success. From original series like Madden to excellent ports like Marble Madness and The Immortal, Electronic Arts brought a diverse range of excellent titles to Genesis gamers.