Author: Ken Horowitz

Genesis Reviews

Caliber .50

War games are supposed to be fun, action-packed, and adrenaline pumping. Pick any of those, divide it by two, and you still have more to offer than Caliber .50. When you find yourself staring at the screen in anger yelling “MOVE, DAMN YOU!” there’s obviously something unRambo-like about the main character.

Genesis Reviews

DJ Boy

Like beat-’em-ups? Beaten every Streets of Rage more times than you can count? If you’re wondering which brawler to turn to next, there’s always Kaneko’s DJ Boy. It may not be high on the list of games that come to mind, but it’s… out there. Keep your expectations low and you just might be surprised.

Features, Interviews

Interview: Tom Byrne (SOA Third Party Tester)

It’s always interesting to get a close look at the inner workings of Sega during its heyday. We’ve spoken to management before, but there’s always plenty more going on behind the scenes that the suits won’t reveal. A great source for this juicy info can be found among game testers, the worker ants of most software publishers. Known as “Game Analysts” at Sega, testers saw all kinds of interesting things happen during the Genesis era, and Sega-16 recently spoke to Tom Byrne, a third party tester during the early ’90s. A big fan of strategy titles, Mr. Byrne gave us some great details on the quality control process for third party titles, and he shares his experiences in our latest interview.

Genesis Reviews

Immortal, The

You’ve blown through Crusader of Centy, finished Landstalker, played through Light Crusader, and you’re wondering what’s next. Well, before emitting a Darth Vader-like “all too easy” at the lack of adventure/RPGs left for you to conquer. Well, why not go back to the early years of the Genesis’ life and try out one that’s harder than all of those combined? If you’re looking for the big boss on the adventure/RPG ladder, look no further than Will Harvey’s The Immortal. There are more traps, goblins, and giant worms than you can shake a +1 Staff of Fire at!

Double Take, Features

Double Take: Spider-Man vs. the Kingpin

Sometimes, a game that doesn’t look like much ends up playing a pivitol role in history. You wouldn’t think that Sega’s Spider-Man vs. the Kingpin would fit that mold, given that it never really seemed to set the world on fire. Underneath it all though, was a concentrated effort to do the character justice and be true to his roots. The result was a game that set a blueprint for future titles, and it remains one of the more faithful super heroes titles of the era. Sega-16 takes a deeper look at the importance of Spider-Man’s Genesis debut in the latest installment of Double Take. Read on, true believer!