Working at Sega of America during its heyday offered a chance to see a company on the rise. From the birth of a certain blue hedgehog to the introduction of a CD add-on, there was always something Sega-related in the news. One of the people responsible for ensuring that the company was always in the limelight was Al Nilsen, former head of Sega’s marketing division. During his tenure, he oversaw the birth of Sonic, the creation of Sega Visions, and the much beloved Sega Scream. Sega-16 recently chatted with Mr. Nilsen and got the goods on a bunch of 16-bit morsels of news.
Author: Ken Horowitz
MEGA Bites Vol. 05
There have been some more news rumblings in the land of Genesis, mostly relating to the current use of properties from the era, including an incredible find of prototypes and betas and the return of a pioneering Internet game show. We’ve compiled them into easy snippets for you, so check out the latest installment of MEGA Bites and see what’s going on!
Interview: Toshiyasu Morita (SOA Technical Director)
Everyone has their own opinion about the 32X. Love it or hate it, it’s an important piece of Sega’s history. Always looking for the full story, Sega-16 recently interviewed Toshiyasu Morita, a technical director at Sega of America, who was involved with the development and release of the little mushroom. He also had a hand in such titles as Doom 32X and the Genesis classic Zombies Ate My Neighbors.
Crystal’s Pony Tale
The Sega Genesis has a great little library of children’s titles, and what better way to indoctrina… I mean, educate the newest generation of potential Genesis gamers than with ponies? Think about it… PONIES! Check out the full review and try to keep an open mind.
Interview: Yuzo Koshiro (Composer)
Fans of Revenge of Shinobi and the Streets of Rage series undoubtably point to the soundtracks of the Genesis classics as a big part of what made them so special. In fact, when you think about famous musical scores on Sega’s little black box, one name comes up more than any other: Yuzo Koshiro. He’s been behind some of gaming’s greatest music for over two decades, and he’s still going strong. Sega-16 managed to track him down recently for a quick interview, where he talked about his work on the Genesis and why Streets of Rage fans are going to be sad pandas for quite some time.