Today marks our fourth anniversary, and it’s amazing that Sega-16 has been around for four years already. That’s a lifetime when it comes to websites, and I’m very proud to see how the site has grown. Most importantly I’m amazed at the incredible response that it continues to generate around gaming community, and most recently, the industry itself. All of our accomplishments of the last year have been detailed in our Year Four Retrospective, so please read up on us and continue to enjoy the site. Thanks for all your support, and we hope to keep giving you the best articles about Sega’s golden era!
Author: Ken Horowitz
Hook (CD)
The story of Peter Pan has been around for over a century, and while everyone knows the classic Disney rendition, many have tried to put 1991’s “sequel” Hook out of their minds. Love it or hate it, it was a huge hit, telling the story of a grown up Peter who must return to Never Never Land to rescue his children from Captain Hook. In typical summer blockbuster fashion, it received a video game for several consoles. Sega fans had their hopes raised for the Sega CD version, expecting all kinds of goodness. Instead, they got the Genesis game with a CD soundtrack.
Magical Taruruuto-Kun
Paltformers were a major staple of the Genesis gamer’s diet during its run, and as often happens when something gets really popular, you can indeed have too much of a good thing. Case in point: Magical Taruruuto-Kun, a anime-based game that relied on its license and blatant cuteness more than its gameplay, and the result was a bland affair that was only magical at putting people to sleep.
Double Take: Thunder Force III
If you ask a Genesis fan which shooter they’re most partial to, most of them will likely mention one of the Thunder Force games. Better known than probably any other series in the genre, the three titles released on Sega’s little black box have become the stuff of legend. Most would argue that the fourth game, confusingly (and incorrectly) renamed Lightening Force in the U.S., is the best, but there are those with a soft spot for the epic third installment. The latest installment of Double Take looks back at Techno Soft’s masterpiece and recalls fond memories of the great times playing it.
Rastan Saga II
The name Rastan means something to arcade goers who are old enough to have played Taito’s classic in the arcades. It was difficult, great-looking, and it’s twin stereo speakers fired off an awesome soundtrack for everyone in the area to hear. Yes, Rastan rocked hard, and for that reason it’s a shame that the sequel never quite lived up to its predecessor. The Genesis scored an amazingly accurate port, but all the bad came over with all the good, and the result is a mediocre product that fails to do the Rastan legacy justice.