Sega complemented Columns on the Game Gear with 1991’s Slider, a cute little action puzzle title highly reminiscent of Adventures of Lolo or Zoom!. Tight gameplay and colorful visuals make this one a fun experience in short bursts, despite the lack of boss battles and sometimes frustrating level design.
Author: Ken Horowitz
Panzer Dragoon
Sega almost made up for the Saturn’s surprise launch with the phenomenal Panzer Dragoon. Inspired and full of ambiance, it wrapped simple, on-rails gameplay in brilliant presentation and showed us just what Sega’s next-gen hardware could do. This was the centerpiece of the Saturn’s early library and the forerunner of one of its greatest franchises.
Classic Interview: Patrick Lavanant (Sega France)
This interview with Sega France’s General Director Patrick Lavanant covers a variety of topics, including Sega’s multiple hardware platforms, the new 32-bit generation, the Sega Channel, and even Sega VR. It’s a fascinating look into one of Sega Europe’s biggest divisions and how it viewed the game market as the 16-bit generation entered its twilight.
Samba de Amigo
One of the Dreamcast’s most innovative titles featured a dancing, maraca-shaking monkey. That alone should have been enough to call attention, but developer Sonic Team built an incredibly fun and engaging game around him. Samba de Amigo is a game no one with a Dreamcast should miss.
Interview: Mike Arkin (Game Producer)
Mike Arkin has a long and storied career in the game industry, one that gave him ample experience working with the Genesis, Game Gear, Saturn, and Dreamcast. Recently, we had a chance to chat with him about his journey at publishers like Acclaim, Sony Imagesoft, Fox Interactive, and Crave Entertainment.