Author: Ken Horowitz

Genesis Reviews

Super Monaco GP

Before a certain hedgehog took the world by storm, Sega was still relying on its arcade ports. Gamers weren’t taken by the advertising as well as the company would have liked, but the quality of the games was there. Like e Golden Axe, Sega produced a home version of Super Monaco GP that improved on the original with added modes and features. The World Championship mode is enough to keep players occupied for weeks, and there’s some solid arcade racing in there to boot!

Features, MEGA Bites

MEGA Bites Vol. 09

The past month has seen a a few Genesis-related stories surface, and what better way to see what’s up then by reading a new installment of MEGA Bites? See why Al Qaeda loves 16-bit, prepare for a new Genesis compilation, learn about the possible future of Space Harrier, and drool over a possible Capcom vs. Sega fighting game. It’s all here for you, so read the full article!

Double Take, Features

Double Take: Altered Beast

When you think of the Genesis, one of the games that instantly comes to mind is Altered Beast, even though few people generally have anything positive to say about it today. Why is it then, that this particular title is etched in our minds whenever the topic comes up? Is it that it was included with the console for free and was thus the first Genesis experience for most people who bought the console at launch? Probably, and what’s really interesting is that most people don’t tend to associate the simple and repetitive gameplay with a deep marketing strategy. Believe it or not, Altered Beast was probably the perfect game to include as a pack-in, from a marketing standpoint at least.

Features, Lost in the Arcade

Lost in the Arcade: Namco Games

Over the years, we’ve taken a look at some of the great arcade games that never made it to a home console. Many of these games – by companies such as Sega, Taito, Capcom, and Konami – could have had a great home on the Genesis and its add-ons. Sadly though, they were left behind, and it seems that we can keep adding to hat list. Arcade great Namco had a slew of console hits, but a good chunk of its catalog was left in the arcades for the duration of the 16-bit era.