For more than a decade Michael Lubuguin was a part of Electronic Arts as it grew from a small PC publisher into a software powerhouse. He saw its rise and had a hand in creating several classic games for the Genesis, including Road Rash, the Strike series, and Crüe Ball.
Author: Ken Horowitz
Death Duel
Long before there was Mortal Kombat, Razorsoft had the violent game market cornered on the Genesis. Death Duel is among the games it released that somehow made it past censors, and while it’s never horrific in its gore, there certainly is a lot of blood to go around. And it’s fun to boot!
Quad Challenge
Namco’s 1989 arcade racer Four Trax came to the Genesis as Quad Challenge, and while it’s not a bad racer to spend some time with, it pales next to other games available at the time. Plain visuals and a dearth of gameplay options leave little meat on the bones of what was most likely the first ATV game on consoles.
Interview: Steve Hanawa (SOA Director of R&D)
Few people have as deep an understanding of what Sega was like during its transitional period of the early ’90s as Steve Hanawa does. An integral part of the U.S. team during the Master System era, he saw the company make the jump to 16-bit and grow into a gaming powerhouse. Sega-16 chatted with him recently about his experiences there.
Space Adventure, The
Hudson Soft brings Buichi Terasawa’s classic Cobra manga to life on the Sega CD. Though filled with great animation and story, its linear gameplay and poor voice acting may turn some gamers away. And then there’s that whole “costs around $100 on eBay” thing…