Many who grew up with Sega’s consoles used its 1-800-USA-SEGA customer service number to call about upcoming games and for tips and secrets. It was a great and personal way to speak to our favorite company. Sega has now disconnected the number, ending a grand part of its history. In tribute, Ken shares his experiences calling Sega over the years.
Author: Ken Horowitz
Interview: Brandon Humphreys (Virgin Games Artist)
Virgin Interactive gave Sega gamers plenty of reasons to be happy, releasing some of the best platforming and action titles of the era. During this period, Brandon Humphreys played a solid role in creating many of Virgin’s biggest hits, including Aladdin and RoboCop vs. Terminator. Recently, we had a chance to chat with him, and he was kind enough to share his experiences!
Defenders of Oasis
RPG fans looking for some adventure on their Game Gear should give Defenders of Oasis a try. Despite some basic design flaws, it has an interesting quest and a stellar presentation that are worth sinking some hours into. It’s not Phantasy Star, but it has its own charm, and there’s enough here to keep you coming back.
Phantasy Star
What can really be said? This is the one that started it all! Phantasy Star kicked off an epic franchise and pushed the limits of what an 8-bit console RPG could do. It was a sight to behold when it debuted in 1987 and has aged very well. Anyone who has yet to join Alis, Odin, Myau, and Noah on their journey to defeat Dark Force needs to clear their calendar in a hurry.
Ghost House
Sega Card games tend to be simple, but Ghost House packs a lot of fun into such a tiny format. Its arcade roots show, and those looking for a simple, score-based experience with decent graphics and sound should give it a try. Besides, who wouldn’t want to punch a ghost right in the face?