Kowabunga! The Teenage Mutant Ninja Turles have punched and kicked their way across more consoles than you can shake a bo staff at, and the Genesis was no exception. Sega’s 16-bit wonder received versions of two highly playable and controversial titles: Tournament Fighters and The Hyperstone Heist, and the latter has been compared to the SNES port of Turtles in Time since it made its debut in 1992. Staff writer Christian Matozzo has put the two through their paces for a full comparions, and he’s ready to share his findings in the latest installment of Side by Side.
Author: Baloo
John Madden Football ’93 Championship Edition
EA Sports made things especially interesting by offering a championship version of Madden ’93, which featured some of the best teams from past NFL seasons. It’s become quite rare among collectors, and that’s a shame, as it’s great for competition among friends. We have a full review of it, so lace up and read on! All you need now are some Tostitos and some Mountain Dew, and it’s game time!
Double Take: Star Wars Arcade
Arriving shortly after Rebel Assault and Star Wars Chess (both for the Sega CD), Star Wars Arcade was a 32X release, and it arrived half a decade after the Genesis debuted. Considering the how strong with the Force the SNES was, one has to question why Lucasarts would snub Genesis owners. Bunch of nerf herders! Still, SWA wasn’t bad, just hard as nails. We’ve taken another look at the game in our latest installment of Double Take, and we’ve even brought some screen shots of the ending, something most people will probably never see from actually playing the game.
Scholastic’s Magic School Bus: Space Exploration Game
Scholastic’s Magic School Bus was a game that focused on science, primarily astronomy, and it offered a myriad of gameplay segments that were engaging enough to keep kids playing but that were never too hard.
Tetris
The story of Tetris is long and convoluted enough to fill an entire book, and those wanting to know the full story about the tangled legal mess that the game’s home rights turned into are encouraged to check out David Sheff’s Game Over: Press Start to Continue. It has all the details about the litigation and underhanded plays that occurred as multiple entities and people tried to cash in on the Russian phenomenon. One company that was caught in the crossfire was Sega, which tried to release a version of Tetris for the Mega Drive, only to find itself slapped down by the legal issue. Few copies were actually released, and a slew of pirate versions have since cropped up, fetching ridiculous prices on eBay.